You can use 3D software and Photoshop at the same time. It's on a different level to your average laptop computer.
Ryogo Toyoda’s creative trademark is his colorful toy-like 3D artwork and animations. He’s worked with many well-known brands, ranging from fashion houses to digital platforms. In order to meet high standards of his clients, his devices require serious performance and precise color accuracy. Let's find out how ProArt makes his artwork come to life!
Portfolio
2021
Featured on Behance
2020
FENDI SS20 Strap You
2018
LUMINE Xmas Campaign
2017
Published Cinema4D Professional Workflow
2016
Adobe Creative Cloud Featured
Create with ProArt
Software used:
Cinema4D Octane Render Zbrush Marvelous Designer
Cinema4D Octane Render Zbrush Marvelous Designer
Making an Impact
"I wanted to create something that had more of an impact on people, " says Ryogo Toyoda, a Tokyo-based 3D illustrator, explaining how what started as a hobby during his first job as a graphic designer turned into full-time career. His interest in visual design stems from his childhood, when he like to create his own picture books and comics as a child, heavily influenced by Japanese comics, animation, and video games.
"It's on a different level to your average laptop"
3D rendering demands serious performance, and Toyoda is mightily impressed with his ProArt Studiobook, which has 64 GB of RAM and a powerful NVIDIA Quadro RT 3000 Max-Q GPU. "As a professional, your clients’ demands can be high. When I have to work on a rendering overnight, you can’t deliver unless you have a high-spec PC," he explains. " You can use 3D software and Photoshop at the same time. It's on a different level to your average laptop computer." Exceptional visuals and color-accurate rendering are vital too, something his ProArt PA278QV monitor with its Delta-E < 2 color accuracy and wide 100% sRGB and Rec.709 color gamut ensures. Toyoda also loves the expansive visual workspace this display gives him: " You have to display a lot of images at the same time with 3D art. For example, you need to see the key-frames when working on animation. You need to see all kinds of things at once, like textures or timelines." Having all the information he needs at hand makes his work processes easier and more efficient.
Top-Tier Recognition
Since making the shift to 3D illustration, Toyoda has built up an impressive portfolio of creative work for top-tier international brands including Fendi, Adobe, AvantForm, Unity, YouTube and more. He's also very active on Behance, an Adobe-owned social platform for creators, where his works have been showcased numerous times in both the Motion Graphics and Illustration categories. In addition, Toyoda has published a Cinema4D workflow tutorial book.
Make something that's different
“Through my 3D illustrations, I want to convey a different point of view,” he adds. And as for advice to budding creators, he says “There are countless 3D illustrators around the world, so you need to do something different to stand out. It’s important to illustrate it in your mind, first. Only then can you create something original.”